Choice of the Deathless
Choice of the Deathless
Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of Varkath Nebuchadnezzar Stone, you'll depose a fallen god, find romance, and maybe even make partner, if you don't lose your own soul first.
Разработчик | Choice of Games LLC |
Издатель | Choice of Games LLC |
Первый релиз | 18 декабря 2013 на iPhone |
Платформа | Android, Browser, Linux, Macintosh, Windows, iPad, iPhone |
Активация | AppStore, Google Play, Steam |
Жанр | Приключение, Ролевая игра (RPG) |
Геймплей | Текстовое приключение |
Сеттинг | Фэнтези |
Нарратив | Ужасы |
Перспектива | От 1-го лица |
Тип издания | Базовая игра |
Steam | Перейти |
Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of Varkath Nebuchadnezzar Stone, you'll depose a fallen god, find romance, and maybe even make partner, if you don't lose your own soul first.
'Choice of the Deathless' is a necromantic legal thriller by Max Gladstone, Campbell Award-nominated author of Three Parts Dead and Two Serpents Rise. The game is entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.
'Choice of the Deathless' is a necromantic legal thriller by Max Gladstone, Campbell Award-nominated author of Three Parts Dead and Two Serpents Rise. The game is entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.
- Explore a fantasy realm with a rich and evolving backstory, based on the novels published by Tor Books.
- Play as male or female, gay or straight, dead or alive (or both).
- Build your career on carefully reasoned contracts, or party all night with the skeletal partners at your firm.
- Navigate intrigue and mystery in a world of scheming magicians and devious monsters.
- Look for love in at least some of the right places.
- Balance student loans, sleep, daily commute, rent payments, and demonic litigation—hey, nobody said being a wizard was always fun.