Because We're Here: Mohnblume und Blauerose - Act I
Because We're Here: Mohnblume und Blauerose - Act I
Stagger through the First Lassallian War and find love amongst doomed youth. 'Because We're Here' is an unforgiving WW1-inspired otome visual novel. Nothing to worry about - it'll all be over by Christmas.
Разработчик | Studio Elfriede |
Издатель | Studio Elfriede |
Первый релиз | 19 июля 2018 на PC (Windows) |
Платформа | Linux, Macintosh, Windows |
Активация | Steam |
Жанр | Приключение, Симулятор |
Геймплей | Визуальная новелла, Графическое приключение, Симулятор свиданий |
Сеттинг | Первая мировая война |
Нарратив | Война |
Перспектива | От 1-го лица |
Камера | 2D скроллинг, Фиксированная камера |
Тип издания | Базовая игра |
Управление | Наведение и выбор, Прямое управление |
Официальный сайт | Перейти |
Steam | Перейти |

Because We’re Here ~Mohnblume und Blauerose~ is a bittersweet otome dating sim in an unforgiving First World War-inspired setting. It's an episodic visual novel, released in four acts.

1915, Wesslinger National Calendar. The Great War rages on.
As neurotic Postal Corps volunteer Elfriede Rauss, you walk the trenches with the men of a lost generation. And amidst the chaos and brutality of the front lines, you encounter an obstacle that you are absolutely and categorically not prepared for: love.
However. Love can be a difficult thing to hold on to at the best of times. And these are not the best of times...

- A Horror-Tinged Anti-War Epic - Act I sets in motion a twisting trench-opera of conflicted loyalties and life-changing decisions. This first act features 20 pieces of original CG art.
- Romance a Diverse Array of Bachelors - A large and varied cast, spanning childhood friends, aristocrats, corporals and cowards. Act I introduces 11 main characters, Act II introduces an additional 8. (A total of 16 are available as love interests.)
- Discover a Rich WW1-Inspired Setting - Investigate a grave turning point in the continent’s history as you journey across the towns and battlefronts of the First Lassallian War.
- Master the Battle of Wits System - Argumentative boss battles that pit your emotional literacy and persuasive power against enemies and allies alike.
Estimated playthrough time for Act I (Never Such Innocence) is roughly 3 hours. (55k words.)
Act I is a significantly-updated version of the early WIP demos from 2015 and 2016.
