Fort Sumter: The Secession Crisis 1860-1861
Fort Sumter: The Secession Crisis 1860-1861
Разработчик | Playdek, Inc. |
Издатель | Playdek, Inc. |
Первый релиз | 21 мая 2019 на PC (Windows) |
Платформа | Android, Macintosh, Windows, iPad, iPhone |
Активация | AppStore, Google Play, Steam |
Жанр | Стратегия и тактика |
Геймплей | Военная игра, Настольная игра |
Сеттинг | Исторические события, |
Перспектива | Вид сверху |
Темп | Пошаговый |
Тип издания | Базовая игра |
Управление | Наведение и выбор |
Steam | Перейти |
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Can you drive the Secessionist into the Fort Sumter trap that gave Lincoln his historic victory? Can you successfully use the issue of States Rights to divide Northern opinion? Fort Sumter let’s you explore this seminal moment in American history in a fast-playing, easy-to-learn game.
The country is on the verge of being torn apart so how will you act? Fort Sumter: The Secession Crisis is set during the events that led to the bombardment of Fort Sumter and the start of the American Civil War. The game takes the side of either a Unionist or Secessionist who must work to preserve the Union or follow the path to dissolve it. Each player uses an area control mechanic to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions - Political, Secession, Public Opinion, and Armaments. After three rounds of play, the game culminates in a Final Crisis confrontation.
Main Features
CDG (Card Driven Game) system designed by Mark Herman
Civil War Historical setting depicts the actual events of the crisis
Immersive voice over and audio that recreates the sound of that era
Asynchronous 2-player online game play
The country is on the verge of being torn apart so how will you act? Fort Sumter: The Secession Crisis is set during the events that led to the bombardment of Fort Sumter and the start of the American Civil War. The game takes the side of either a Unionist or Secessionist who must work to preserve the Union or follow the path to dissolve it. Each player uses an area control mechanic to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions - Political, Secession, Public Opinion, and Armaments. After three rounds of play, the game culminates in a Final Crisis confrontation.
Main Features
CDG (Card Driven Game) system designed by Mark Herman
Civil War Historical setting depicts the actual events of the crisis
Immersive voice over and audio that recreates the sound of that era
Asynchronous 2-player online game play
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