Boid

Boid

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РазработчикMokus
ИздательtinyBuild LLC
Первый релиз8 января 2015 на PC (Windows)
ПлатформаWindows
АктивацияSteam
ЖанрСтратегия и тактика
ГеймплейСтратегия в реальном времени (RTS)
ПерспективаВид сбоку
КамераСвободная камера
ТемпВ реальном времени
Тип изданияБазовая игра
Официальный сайтПерейти
SteamПерейти
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Boid is real-time strategy at its most primal. No funds to manage or infrastructures to build. It’s a kill or be killed battle of rapid decisions to dominate the gene pool.

Kepler 42-C. A faraway planet of little significance. At least, it was until a malfunctioning drone crashed into its ocean, forever altering the course of life and inciting a battle to claim the planet, one microorganism at a time.

Claim vital positions to replicate and mutate into seven specialized units, such as the fast and vulnerable Scout, the explosive Kamikaze, and the life-draining Leach. Press your enemies for weaknesses, outflank their ambushes, usurp their bases, and amass an unstoppable swarm to overpower your adversaries.

This is more than a battle for your survival. It’s a fight for all life to come.

  • Fight to claim the planet in an 10-hour, single-player campaign
    Available as DLC, the single-player campaign takes you on a journey to claim the planet and teaches you everything you need to succeed in multiplayer. Only the single player campaign is paid in BOID - everything else is free.

  • Create the perfect skirmish with bots and four difficulty levels.
    Bots allow for easy practice in multiplayer matches.

  • Go online with ranked, unranked, and private 1v1 matches.
    Featuring a full-on league system

  • The more you play, the more your list of Friends & Rivals grows.
    BOID keeps track of your opponents for easy challenging

  • Create custom maps to share, and subscribe to your favorite creators.
    A fully functional level editor allows you to create your own multiplayer maps

  • Color blind mode for heightened game accessibility.

  • Super easy to pick up gameplay, no base building to worry about - it's all about mutation and classes

  • Rock paper scissors style class system. Do you go for the heavy/strong/slow units or for the fast/weak/rush ones?

  • Twitch Integration for multiplayer matches


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